NVIDIA Wave Works

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Published on: April 8, 2013

At GTC NVIDIA showed off a new technology demo called NVIDIA Wave Works.

This demo accurately shows realistic ocean waves that vary depending on the user set wind speed. The boat interacts with the waves in realtime with 20,000 sensors on the ship hull that move the water realistically. Also, approximately 100,000 particles are generated with large splashes that emulate water spray.

Its a pretty sweet demo, check it out!

BioShock Infinite Screenshots

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Published on: April 2, 2013

An update from the last post, here are some BioShock Infinite screenshots with everything maxed:

BioShock Infinite

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Published on: March 29, 2013

Earlier this week the highly anticipated BioShock Infinite was finally released. This is the first release from Irrational Games in nearly 6 months (since the original BioShock). Also, thankfully, it is a great PC title with a lot of PC specific features including, an FOV slider, DX11 diffusion based DoF, ingame AA option, AO, a built in benchmark and a lot more!

It also runs great as well, on the same day that BioShock Infinite was released the EVGA GeForce GTX 650 Ti BOOST was released as well. This is an upgrade over the standard GTX 650 Ti and offers better performance, GPU Boost, and SLI.

I ran BioShock Infinite on the 650 Ti BOOST as well and found that it can run at 1080P with everything maxed and maintain nearly 60FPS! More on the card and some benchmarks in the below video:

EVGA GeForce GTX TITAN Overview & Unboxing

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Published on: March 4, 2013

The EVGA GeForce GTX TITAN is shipping now, and it is one incredible card. We put together a brief overview of some of the new stuff, and an unboxing of the Signature Edition, check it out below:

Crysis 3 Impressions

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Published on: February 24, 2013

Now that I am back after traveling last week to Taiwan, I can have some hands on time with Crysis 3.

Some first impressions:

  • Graphically a big jump from Crysis 2.
  • Definitely need GPU horsepower to max it out.
  • Gameplay seems a bit less linear than the sequel (a bit more like Crysis 1)

Overall I am enjoying it, running everything maxed with dual 680′s. For AA I alternate between 1x SMAA and 2x SMAA. Some screenshots below, most of these were taken with 2x SMAA!

 

Crysis 3 Multiplayer BETA!

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Published on: January 29, 2013

The Crysis 3 Multiplayer BETA just launched, it is open for all players with a valid Origin account. You can grab it from the “demos” section within Origin.

Performance wise, as expected you will need some serious GPU horsepower to max it out! At 1080P, max settings + SMAA(2X)/16X AF, SLI 680′s pull around 50-60FPS. If you are lucky enough to max out the graphics, it does look fantastic in particular the vegetation detail/movement and lighting.

An important note for you SLI users, the 313.96 drivers need a small profile update to enable SLI support, expect to see an EVGA SLI Enhancement posted tomorrow to enable SLI.

One tip for those playing in the BETA; use SMAA instead of MSAA antialiasing. SMAA provides higher quality visuals, and a reduced performance hit compared to MSAA. See below for a comparison shot, SMAA does a much better job at cleaning up some of the aliasing on the foliage:

I also did a quick comparison on FXAA vs. SMAA. SMAA provides better image quality, but its a bit slower, so for those of you on slower rigs you may want to try FXAA.

Some more screenshots below!

Call of Duty BO2 Rivalries!

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Published on: January 23, 2013

Last weekend we made a trip up to NVIDIA headquarters for the first ever Call of Duty Black Ops II Rivalries finals! If you are not familiar with the Call of Duty Black Ops II Rivalries competition you can learn more about it here.

The final match came down to ECU and USC, and in the end ECU prevailed as the winners!

We put together a short video showing some of the action from that days event, check it out below!

EVGA at CES 2013!

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Published on: January 3, 2013

In just a few days EVGA will be officially heading out to the Consumer Electronics Show in Las Vegas, Nevada.

This year we will have a whole slew of new products to show from EVGA, including a brand new motherboard based on the Intel X79 chipset, new Power Supplies and a brand new product/category for EVGA. Should be some exciting times!

If you want to learn about what EVGA has to show make sure to keep an eye on many of the popular editorial sites around as they will be paying visits to the EVGA suite to learn and see whats new!

EVGA Z77 Stinger!

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Published on: December 3, 2012

Hey guys, sorry for the long delay in posts! As you can imagine things get pretty crazy right around the holiday season. I have been updating my Twitter page, so if you want to give that a follow to see the latest on some stuff I have been working on, you can! Or if you don’t, that is fine too :)

The latest product that we released is one that we have actually been working on for quite some time; the first EVGA Z77 mITX board! This board is not only exciting because it is a new form factor for EVGA, but also because the home theater PC is becoming a more common place.

Lets face it, home theater PC’s are nothing new. What is new however are more standards around the PC, allowing you to setup a home theater PC rather easily. Things like HDMI ports on graphics cards, adoption of 16:9 aspect ratio’s on PC’s and software, standardized gamepad controls, etc.

The biggest piece of the puzzle however was just introduced today… Steam “Big Picture”. This is a relatively simple idea, but executed quite well. Enabling “Big Picture” in Steam sets the GUI to look more like a console interface, with intuitive controls on a gamepad and even a web browser.

Now you can setup a Home Theater PC to launch Steam “Big Picture” when the system boots so you can get right in the GUI. Pretty cool!

Z77 Stinger fits into this space nicely since it is such a small form factor, you can build really small desktops that can fit around your television nicely. To learn more about the EVGA Z77 Stinger motherboard see here. Also you can learn more about Steam “Big Picture” in the below video!

 

 

Borderlands 2!

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Published on: September 19, 2012

Borderlands 2 has officially launched in US. I had some hands on time with it yesterday!

Firstly, the PhysX effects are quite nice, and may be one of the best representations of NVIDIA PhysX technology in games. When grenades explode, there are tons of particle effects, cloth that is impacted by the environment and your bullets, and something new that I have not seen done before in any past PhysX titles: (Except maybe Cellfactor from the Ageia days) Dynamic fluid based blood effects.

This means when you kill an enemy (or you get hit) the blood that hits the ground is completely PhysX based, so you will see it roll down hills, or when you step in it, the fluid moves out of your way. It is quite interesting! There are other fluid effects as well, such as fluid that is in barrels or other areas.

As for the game, it looks great, plays great, and has plenty of PC features including toggle mouse aim/crouch and adjustable FOV slider!

Some screenshots uploaded below:

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